Another beta weekend for The Elder Scrolls Online (ESO) has come and gone. It’s the last beta weekend I’ve been informed about, and unfortunately, it wasn’t very fruitful for me.
Last time we did a broad, general overview of what you can expect from the storyline, the gameplay, and the visuals:
- The storyline is mythical/spiritual in nature, focusing (at least in the beginning) on Molag Bal’s invasion into our world.
- The gameplay is very similar to that of Skyrim, with some important differences:
- Alliances are a big deal.
- The UI has changed a bit, more than likely to appeal to the MMO vs. RPG differences.
- In combat, there are weapon skills, class skills, and an Ultimate Ability.
- There are five main stats (health, magicka, stamina, armor, and power) instead of three (health, magicka, stamina; cf. Skyrim), and skill points.
- The visuals are incredible for a MMO. Think Skyrim plus visual mods.
I was hoping to get a bit more of a glimpse into the world of ESO this third beta weekend, but alas, it wasn’t meant to be.
Again, the issues using the PTS (Public Test Server) made me unable to get past the very first area/quest – “The Wailing Prison.” Unfortunately, I also lacked the time to do a complete re-download of the Beta build instead of the PTS build, so I couldn’t give that a shot either.
However, despite my troubles, my conclusion remains:
While the cost may deter me, a mostly PVE player, it is an exciting enough and enticing enough world to warrant a look by anyone – at least a look. The subscription cost may keep only the die-hard Elder Scrolls or MMO fans (which there are aplenty), but I think it’s at least worth checking out.
Since I can’t give you a ton of personal screenshots this time, I’ll end with a few Bethesda-provided ones and one I took from the character selection screen. At least you get one from me, right? (Note: This time my personal screenshot is high-quality, a full shot from my triple monitor setup.)