I could simply say that Fallout 4 is a polished and revamped Fallout 3 and call it a day, and while that isn’t a bad thing to say given that the later is still considered one of the best games ever made, that statement just wouldn’t make proper justice at how well Bethesda worked on delivering this beast onto this new gaming generation.
For anyone who hasn’t experienced previous games of the Fallout series, let’s just say that it started as a role-playing game, and then it was made it into a first-person shooter after its third installment and—while RPG purists might say otherwise—the final product blew the mind of both critics and players alike.
Fallout 4 in that regards successfully recreates everything great about its two previous installments, and levels it up in every possible way, and while it might not be the game everyone would enjoy, it does have a lot of stuff you many players can get a hold on to. Are you in for the action? Are you in for the RPG elements? Are you in for the exploration of a vast barren landscape of a post apocalyptic future? Whatever it is, you can play the game at your own pace and by your rules; it’s not just a game, it’s an experience that will suck you up for hours to come.
Now for those of us who have traversed either the Capitol Wasteland, or the Mojave Desert in the later two games, there’ll be a lot of things we won’t be able to look back, specially the new sense of personality poured onto the characters; you know what I’m talking about, some of the characters in previous games were great and all, but their lack of expressions and gestures make them look rather uncanny, and that’s something we had to overlook in order to suspense our disbelief that we were actually having a conversation with another human being (or robot, or mutant, or…), and ultimately… that makes it easier to care a lot more about them.
But of course, one of the main aspects of Fallout 4 is the new open world you’re set to explore this time around, which once again is huge with lots and lots of stuff to do, you’ll set you way to a location, and you just don’t know what you’ll find along the way.
Once you’re done exploring, you can go back home (that’s your home within the game) and spend hours and hours tinkering with your gear or working on your settlement’s design. This last part is a give or take, and you’re not forced to spend too much time on it if you’re not feeling like to or if you think that the rewards are not worth the extra effort.
At the end of the day, Fallout 4 is a proper full-fleshed follow-up of the series, and it’s not so much a game you play, but one you’ll live in as much as you’re open to explore its new beautifully barren irradiated world; whatever you make of that experience is up to you.