In recent years the developers of third-person action games have taken themselves to task for inciting terror and authentic, knuckle-gripping suspense in players. While these games hardly can be considered “horror” games – such a title, in my opinion, is reserved for games on the level of Silent Hill 3 – they have been designed to immerse the player in a suspense-driven story that leaves the player on edge. Two

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For the past few weeks, most of the time I can dedicate to video games has been dedicated to Polytron Corporation’s Fez and Richard Perrin’s Kairo. Though Fez is affirmatively a console game in its inspiration while Kairo has more to owe to the cryptic Myst series, both are monuments to reawakening childlike wonder, curiosity, and fulfilling play. It may just be the incredibly nostalgic feels that Fez and Kairo

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Grand Theft Auto V Trailer Breakdown

 With the release of the new Grand Theft Auto V trailer yesterday the lovely people at Rockstar have thrown us another bone as we eagerly await its release in September. Luckily for us, the trailer has plenty of content to analyze, as it breaks down into three separate trailers which (for the most part) give us some detail of the stories we can expect from the game’s three protagonists. This

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Primordia fits snugly within the classic LucasArts adventure game genre. This manages to be its biggest asset and downfall. You play as Horatio Nullbuilt, a fiercely independent robot driven by his desire to build things. Why building, you might wonder? Because Mankind, as Horatio quips, created robots so they, too, could build. Though mankind has long-since been extinct and is regarded by so-called progressive robots to be largely mythological, Horatio

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