You may be thinking this is yet another Flappy Bird think piece, wherein the writer wistfully gazes into his own navel for thousands of agonizing words, wondering what he could have done and why it is a lesson to the rest of us to be better people or to fix the acerbic nature of online interactions, the definition of “indie” development, or any other of a number of things that

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Ever since online multiplayer became a major factor in videogames, many of these options have been shoehorned into many titles; mostly because statistics showed that videogames that included some sort of multiplayer mode were selling better than games that focused on a single player structure. This –now ending– gaming generation became notoriously obsessed with online multiplayer. Developers and publishers made sure to include some kind of multiplayer option into their

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People around me know about my vast knowledge in games, so it’s not uncommon when I’m asked (or suddenly texted to my cell phone) about videogame recommendations or thoughts on a particular title. If it’s someone I know, I can diligently recommend something according to that person’s likes and interests, but things get a little trickier if I’m asked for a recommendation for someone I don’t know, or someone who

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While the idea of plugging the newest generation of videogame consoles to the Internet seemed like a really good one a decade ago, I also feared that it would let some of the PC gaming horrors into our living rooms, like unfinished games that would need to be patched later, and being constantly lured to buy DLC behind every corner. But the idea of having the chance of playing online multiplayer

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