I’m not a game designer, but I spend an awful lot of time thinking about the decisions made by those who are. It’s not a job I can say I would want. Designing a video game is hard work; something I’ve come to realize over the last year I’ve been writing as a game critic. I admire the process of making a game from a distance, and critique the end

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Frankly, there has been a good amount of anxiety surrounding Dark Souls 2. Dark Souls and the original Demon’s Souls, developed by From Software, were games that displayed an incredibly strong creative vision, which is often attributed to the genius of the creative director Hidetaka Miyazaki. After he was replaced as lead for the sequel to Dark Souls, there were concerns that Namco Bandai and From Software were going to

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